GRIDCORE is a unique fusion of 2048-style puzzle mechanics and grid-based tactical combat. Your puzzle isn't just a minigame — it's your weapon. Every tile you merge makes you stronger. Every hit you take corrupts your puzzle, making you weaker.

Key Features

  • Synchronized control: one move shifts both your character and all puzzles simultaneously.
  • Cores as lives: no HP bar, only active cores count (0 cores = Game Over).
  • Corruption instead of damage: enemies don't drain health, they replace tiles with "stones" that block moves.
  • Procedural generation: every run creates unique arenas with enemies and obstacles.
  • Diverse enemies & weapons: various attack patterns and behaviors for tactical depth.

Soundtrack by the game's author. Tracks available on Newgrounds.

Updated 6 days ago
Published 15 days ago
StatusPrototype
PlatformsHTML5
AuthorTempa
GenrePuzzle, Action, Strategy
Made withGodot
TagsArcade, Minimalist, Roguelike, Singleplayer, Tactical, Top-Down, Turn-based
Average sessionA few minutes
LanguagesEnglish, Russian
InputsKeyboard, Mouse

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