GRIDCORE
GRIDCORE is a unique fusion of 2048-style puzzle mechanics and grid-based tactical combat. Your puzzle isn't just a minigame — it's your weapon. Every tile you merge makes you stronger. Every hit you take corrupts your puzzle, making you weaker.
Key Features
- Synchronized control: one move shifts both your character and all puzzles simultaneously.
- Cores as lives: no HP bar, only active cores count (0 cores = Game Over).
- Corruption instead of damage: enemies don't drain health, they replace tiles with "stones" that block moves.
- Procedural generation: every run creates unique arenas with enemies and obstacles.
- Diverse enemies & weapons: various attack patterns and behaviors for tactical depth.
Soundtrack by the game's author. Tracks available on Newgrounds.
| Updated | 6 days ago |
| Published | 15 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Tempa |
| Genre | Puzzle, Action, Strategy |
| Made with | Godot |
| Tags | Arcade, Minimalist, Roguelike, Singleplayer, Tactical, Top-Down, Turn-based |
| Average session | A few minutes |
| Languages | English, Russian |
| Inputs | Keyboard, Mouse |



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